Your first kills and first mined blocks each day come with a boost. Open /daily to see your progress and the time until the reset.
Logging in once a day to clear your daily bonuses keeps you close to players who grind all day.
First-kill bonuses
| Target | Daily cap | Bonus |
|---|---|---|
| Shades | 500 | Boosted Hunter XP and a bonus drop |
| Wraiths | 100 | Boosted Hunter XP and a bonus drop |
| Erebus Pit guards | 40 | A bonus drop |
| Bosses | 10 | Double loot rolls for the summoner |
The Hunter XP boost is tapered: 3x for the first half of each cap, then 2x for the second half. A Hunter XP Booster adds to this bonus instead of multiplying it. The XP feeds your Hunter Tree.
Erebus Pit elites count toward the Erebus guard cap. Uber boss kills don't get the boss bonus and don't use up any of your 10 daily boss kills.
First-blocks bonus
Your first 10,000 mined blocks each day earn 100% increased XP, Energy and Ore, plus double shard chance.
Reset
All daily progress is per player and shared across servers, so hopping backends can't farm it twice. Everything resets at 11 AM PT daily.
Version history
v4.0.0 (Map 4)
- Shade and wraith bonuses now pay boosted Hunter XP instead of Hunter Points.
- Erebus Guard kills now pay the daily bonus drop, and Erebus Pit elites count toward it.
- Uber boss kills no longer get the daily boss bonus and no longer use up any of your 10 daily boss kills.
- v4.0.3: Hunter XP Boosters add to the daily kill bonus instead of multiplying it.
v2.0.0
- Added
/dailybonuses: first-of-the-day kills of each bonus target give 3x then 2x Hunter Points plus a bonus drop, and the first 10,000 mined blocks give +50% XP, Energy, Shards and Ore. - All daily progress is per-player, shared across servers, and resets at 11 AM PT.