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Tired of farming for that one drop? The RNG Meter is per-player, per-source bad-luck protection: pick a drop to chase, and every kill pushes you toward a guaranteed copy.

Open it with /rngmeter (aliases /rng, /rngmeters) or the RNG Meter button in /boss. Pick a source (Lamia, Echidna, Thanatos, Hephaestus or Erebus Guards), then click the drop you want to chase.

Drops nobody has found yet show as a locked ? ? ?. Once someone on the server pulls one, it unlocks and you can target it. This applies to the Erebus Guard meter too.

What the meter shows

For each drop, the meter shows its chance as 1 in X kills, counts down the kills left until your guaranteed drop, and shows your chance of getting the drop naturally before the meter fills.

How the meter fills

Every kill adds a fixed chunk of progress, and after each one you get a chat line showing the bar. As the meter charges, your chosen drop also becomes steadily more likely to fall naturally, a boost that grows as the bar fills.

The cap scales with the rarity of the drop you're chasing: rarer targets need more kills to fill. See Boss Loot for what each boss can drop.

Erebus Guards

The Erebus Pit ring guards are a fifth source. Only the guards' chase drops can be tracked: the Emberfall armour and pickaxe trims, the rarer jewel crafting items and the new Erebus offhand. The common drops have no meter.

The guard meter runs a tighter cap than the bosses (it fills in fewer kills relative to how rare the drop is), and it is killer-scoped: whoever is credited with the guard kill charges their own meter. Guards die in bulk, so the progress line prints every 25 kills instead of on every kill.

Hitting the guarantee

A full meter is a guarantee: your next kill delivers the tracked drop on top of your normal loot, then the meter resets to zero.

If the target falls naturally before the bar fills, that resets the meter too. It protects you against bad luck and doesn't stack with good luck.

The fine print

  • Per player, per source. Thanatos kills don't move your Lamia meter, guard kills don't move either, and your meter is yours alone.
  • Boss meters go to the summoner, the only player in a boss fight.
  • Switching targets keeps your progress. The charge carries over to the new drop (the cap may differ). Stopping tracking resets the meter to zero.
  • Seasonal reset. Meters reset with the season.
  • Talos runs don't charge the meter.

The Uber bosses have no meter of their own. The five sources above are the whole list.

Version history

v4.0.0 (Map 4)

  • /rng shows each drop's chance as 1 in X kills, counts down the kills left until your guaranteed drop, and shows your chance of getting the drop before its meter fills.
  • Erebus Guard drops stay hidden in /rng and /loot until someone finds them, the same as boss drops.
  • The Erebus Guard chase list follows the guards' new loot table: Emberfall trims, jewel crafting items and the new offhand. Mystery Boss Keys, Trim Removers, expander boxes and Global Booster Boxes are no longer on it.

v3.0.0

  • /rngmeter now covers Erebus Guards.
  • Erebus Guard meters fill faster relative to the drop's rarity than boss meters.
  • The Erebus Guard meter progress line now prints every 25 kills instead of every kill.
  • Tracking a drop no longer cancels your Outpost luck on that kill's loot roll.

v2.0.0

  • RNG Meter progress now carries over when you switch your tracked drop.
Last updated 3d ago