AncientsWiki

Melee Splash is a Godly enchant that goes on sword or axe, up to level 5. It is tagged PvE.

What it does

Melee hits splash 10% + 4%/level (up to 30% at L5) of their damage to enemies within 2.5 blocks. Splash hits can't crit and can't re-splash. PvE only.

At a glance

Rarity Godly
Max level 5
Goes on Sword, Axe
Tags PvE
Where it comes from Enchant Orbs only

Level by level

Level Splash damage
1 14%
2 18%
3 22%
4 26%
5 30%

Notes

  • Splash hits cannot crit and cannot splash again, which stops the effect cascading.
  • Splash deals its full share against bosses, and works on shades, wraiths and Erebus Guards.
  • Splash hits don't roll your weapon enchants, build Frenzy or get Predator, Giant Slayer or jewel damage a second time.
  • The radius grows with Area of Effect from jewels.

Exact values

These are the live settings the server runs this enchant on.

Setting Value
base-percent 10
percent-per-level 4
radius 2.5

Version history

v4.0.0 (Map 4)

  • Melee Splash now deals its full share of the hit against bosses.
  • Melee Splash now works on shades, wraiths and Erebus Guards.
  • Splash hits no longer proc weapon enchants or apply Predator, Giant Slayer and jewel damage twice.

Listed on Sword & Axe Enchants. For how enchants are rolled, removed and moved, see Enchants.

Last updated 3d ago