AncientsWiki

Detonate is a Godly enchant that goes on sword, axe, wand or bow, up to level 5. It is tagged PvP, PvE.

What it does

10% + 5% per level chance, on a kill, to explode the corpse for 10% of its max health to nearby enemies within 3.5 blocks. Mobs killed by the blast roll the same chance to chain, up to 3 deep. The blast is base damage, so it scales with your damage bonuses.

At a glance

Rarity Godly
Max level 5
Goes on Sword, Axe, Wand, Bow
Tags PvP, PvE
Where it comes from Enchant Orbs only

Proc chance by level

Level Chance to proc
1 15%
2 20%
3 25%
4 30%
5 35%

Those are the base odds. Your increased proc chance (Lucky and Cavern Luck on the same item, trims, jewels and Fate cards) is applied on top, and an opponent's Aegis cuts it back down.

Notes

  • The blast is treated as base damage, so it scales with your damage bonuses, and mobs killed by it can chain-explode into further blasts.
  • Blast hits don't roll your sword or axe enchants, build Frenzy or get Predator, Giant Slayer or jewel damage a second time.
  • The radius grows with Area of Effect from jewels.

Exact values

These are the live settings the server runs this enchant on.

Setting Value
radius 3.5
base-chance-percent 10
chance-per-level 5
health-percent 10
max-chain-depth 3

Version history

v4.0.0 (Map 4)

  • Detonate blasts now deal 10% of the dead enemy's max health, down from 25%.

Listed on Sword & Axe Enchants, and also on Wand Enchants, Bow Enchants. For how enchants are rolled, removed and moved, see Enchants.

Last updated 3d ago