Skywars
Skywars is a sky-island, last-one-standing event that opens a fresh round every 2 hours. It unlocks at Fund I of the Community Fund, so the rounds start rolling as soon as the server reaches the first tier.
Joining a round
When a round opens, chat broadcasts a join window on one of four maps. The window runs 120 seconds by default, counting down at 60/30/10/5/4/3/2/1s, each announcement with a ding like KOTH, so you'll have plenty of warning.
- Type
/skywars jointo claim a cage spot. Slots are capped at the chosen map's cage count, so popular rounds fill up. - You can only join from a safe zone, so no queueing up mid-fight or out in the open.
/skywars leavedrops you from the queue, or eliminates you if the round has already started./skywars statusshows the current round, or the time until the next one.
A round needs at least 2 players to start. If too few join before the window closes, the round is cancelled. A win only counts toward the weekly Skywars board (/weeklytop) if the round had at least 4 participants.
How a round plays out
Everyone starts caged on a floating sky-island, with chests waiting to be cracked. After a short cage countdown the cages drop and it becomes a free-for-all: the last player standing wins.
Chests you have opened refill every 60 seconds. From 45 seconds after the cages open, the edge of the map starts collapsing inward until only the central arena is left, so you can't hide out on an island forever.
New-player PvP protection doesn't apply in Skywars. Joining a round ends any pickaxe rental you have and pays out the energy stored on the rented pickaxe.
The arena is the only safe ground. Falling into the void, leaving the arena, or dying to another player all eliminate you. Loot fast, fight smart, and watch your footing.
Chest loot
Every chest stocks Ancient gear, never vanilla items. The further you push toward the centre, the better the haul: island chests hold lighter armour and weapons, while the centre rewards the brave with diamond gear, more enchants per piece, and the occasional very rare prize.
Swords, axes and armour roll from every PvP enchant for their slot. Chests never roll Calcite enchants or enchants that only work in PvE or mining.
Bows pulled from chests are worth grabbing: arrows are ray-traced against participants, so they land hits and knock targets back, enough to bump someone clean off an island. See PvP Basics for how combat reads on Ancients.
Champion Boxes
The top 3 finishers each walk away with Skywars Champion Boxes, scaled by placement:
| Placement | Boxes |
|---|---|
| 1st | 3 |
| 2nd | 2 |
| 3rd | 1 |
If your inventory is full, overflow boxes go straight to your /stash rather than dropping on the ground.
Each box rolls from a pool of high-end rewards such as Ancient Energy, Enchant Dust, boosters, dice and flares, plus a small jackpot pool holding the chase items. See the Skywars Champion Box page for the contents, and Lootboxes & Crates for how boxes open.
Skywars-exclusive rewards
A handful of rewards exist only inside Champion Boxes. The Skyfall armour trim and the Skyfall bow trim (the game's first bow trim) are the box's jackpot chases, among the rarest treasures in Tartarus.
The Aether Aegis is a tiered I–III offhand that reduces incoming damage (up to 10% less at Tier III). All three tiers come from the Champion Box.
Rolling Skywars from the dice
Fortune's Dice can also kick off a Skywars round for everyone to join. Its old Tartarus Rift outcome was removed, so rolling a 2 now opens a Skywars round instead.
Version history
v4.0.3
- Fixed inventory loss when reconnecting after a Skywars disconnect.
v4.0.0 (Map 4)
- Skywars now unlocks at Fund I, down from Fund II.
- Skywars swords, axes and armour now roll from every PvP enchant for their slot, and chests no longer roll Calcite enchants or enchants that only work in PvE or mining.
- Trim Removers are 3x rarer in Skywars Champion Boxes.
- Joining a round ends your pickaxe rental first and pays out the energy stored on the rented pickaxe.
- New-player PvP protection doesn't apply in Skywars.
v2.0.0
- New event: Skywars. Every 2 hours a round opens;
/skywars joinfrom a safe zone to take a sky-island cage and fight to be the last standing. - Champion Boxes reward the top 3 (1st = 3, 2nd = 2, 3rd = 1) and are the only source of the Aether armour trim, Aether pickaxe trim, and the new Aether Aegis offhand.
- Bows now connect and knock back in Skywars.
- Rolling a 2 on Fortune's Dice has a small chance to open a Skywars round.
v3.0.0
- Skywars now unlocks at Fund II, down from Fund III.
- The Champion Box was overhauled: the new Skyfall armour and bow trims replace the Aether trims as the jackpot drops, and Aether Aegis I/II moved into the normal loot with Aether Aegis III as a jackpot.
- Fixed eliminations dropping 2 copies of every worn armour piece.
- The join countdown now plays a ding on each announcement, like KOTH.
- A win only counts toward the weekly Skywars board with at least 4 participants in the round.