Riposte is an Elite enchant that goes on any armour piece, up to level 3. It is tagged PvP, PvE.
What it does
After a Maneuver dodge, 25% per level (75% at L3) to load a counter: your next hit within 3s deals 20% more damage per level (60% more at L3). Does not stack.
At a glance
| Rarity | Elite |
| Max level | 3 |
| Goes on | Any armour piece |
| Tags | PvP, PvE |
| Stacking | Highest level across your pieces. Extra copies do nothing |
| Where it comes from | Wormhole rolls and Enchant Orbs |
Proc chance by level
| Level | Chance to proc |
|---|---|
| 1 | 25% |
| 2 | 50% |
| 3 | 75% |
Those are the base odds. Your increased proc chance (Lucky and Cavern Luck on the same item, trims, jewels and Fate cards) is applied on top, and an opponent's Aegis cuts it back down.
Level by level
| Level | More damage on the counter-hit |
|---|---|
| 1 | 20% |
| 2 | 40% |
| 3 | 60% |
Notes
- Only ever triggers off a Maneuver dodge, so it is dead weight without Maneuver in the set.
- The loaded counter is consumed by your next hit and expires after 3 seconds.
- The bonus is more damage, so it multiplies your other damage bonuses instead of adding to them.
- Only a sword or axe swing or a wand or bow shot spends the counter. Damage over time, splash hits and your Bound Shade don't. Wand and bow shots spend it on shades, wraiths and Erebus Guards too.
- An enemy Silence blocks it.
Exact values
These are the live settings the server runs this enchant on.
| Setting | Value |
|---|---|
proc-chance-per-level |
25 |
window-seconds |
3 |
more-percent-per-level |
20 |
Related enchants
Version history
v4.0.0 (Map 4)
- The counter-hit now deals 20% more damage per level (60% more at L3), multiplying your other damage bonuses. It was 12% increased per level. (v4.0.4)
- Riposte is now only spent by a swing or a wand or bow shot, not by damage over time, splash hits or your Bound Shade.
- Silence now blocks Riposte.
Listed on Armour Combat Enchants. For how enchants are rolled, removed and moved, see Enchants.
Last updated 3d ago