Entering the Rift
There are two ways into the Rift, and you can use either whenever you have daily time remaining:
- Right-click the Rift Keeper at spawn to open the Rift menu, then click Enter Rift. The first time you talk to him once the Rift is open to you, he gives you 7,500 starter Rift Marks and sends you straight in.
- Run
/riftto open the same menu, or/rift enterto drop straight in.
New players who haven't fed the Wormhole yet in The Descent get pointed to their current quest step by the Rift Keeper instead.
Before you can enter
The Rift checks a few things first:
- The Rift is unlocked (community Fund II complete).
- You're standing in a safe zone.
- You have daily time left.
- You're not already inside, and the Rift isn't at its player cap (40 by default).
If you're over on the Forgotten Polis, entering automatically transfers you to the main server (where the Rift lives) and drops you in a moment later.
Your inventory is safe
You do not need to empty your inventory first. The instant you enter, your entire inventory (armor and offhand included) is stored and you're handed the Rift kit. Entry is cancelled if that backup can't be saved, so you're never cleared without it. You get everything back the moment you leave, and it's restored automatically if you disconnect or the server reboots.
The Rift Keeper himself is a permanent, invulnerable NPC at spawn.
Version history
v4.0.0 (Map 4)
- The Rift Keeper's welcome and 7,500 starter Rift Marks are given again after a season reset.
- Entering the Rift now ends any pickaxe rental first and pays out the energy stored on the rented pickaxe.
v2.0.0
- Enter the Rift on demand through the Riftkeeper NPC at spawn or
/rift, no scheduled event, no queue. - No more emptying your inventory before entering: your full inventory is stored on entry and handed back on exit (and restored after a disconnect or reboot).
v3.0.0
- The Ancient Roads were removed, so the Forgotten Polis is the only backend the Rift now transfers you off.