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Enlighten

Enlighten is a Legendary enchant that goes on any armour piece, up to level 3. It is tagged PvP, PvE.

What it does

When you are hit: 2% chance at L1, plus 1.3% per level (4.6% at L3, 5.9% at IV), to heal back 100% of the damage the hit took. At most one proc every 4 seconds. Superseded by Eternal Enlightenment.

At a glance

Rarity Legendary
Max level 3 (IV via an Exceptional Enchant Orb)
Goes on Any armour piece
Tags PvP, PvE
Stacking Highest level across your pieces. Extra copies do nothing
Where it comes from Wormhole rolls and Enchant Orbs

Proc chance by level

Level Chance to proc
1 2%
2 3.3%
3 4.6%
4 (Exceptional) 5.9%

Notes

  • The heal is based on the health and absorption the hit actually took, after all your damage reduction, and can't heal past your max health.
  • Damage-over-time ticks (Bleed, Poison, Soul Rot) do not trigger the heal. Only real hits do.
  • An enemy Silence blocks it.
  • Superseded by the Calcite upgrade Eternal Enlightenment.

Exact values

These are the live settings the server runs this enchant on.

Setting Value
base-chance 2
per-level 1.3
heal-multiplier 1
cooldown-seconds 4

Related enchants

Bleed, Eternal Enlightenment, Poison.

Version history

v4.0.0 (Map 4)

  • Enlighten now heals back 100% of the damage taken, down from 200%, based on the health and absorption the hit actually took.

Listed on Armour Combat Enchants. For how enchants are rolled, removed and moved, see Enchants.